Development Status

G-TRL

The Game Development Technology Readiness Level (G-TRL) is a framework designed to measure the development progress of video games. Inspired by the traditional Technology Readiness Level (TRL) system used in technology and innovation sectors, G-TRL breaks the game development process into ten distinct steps, guiding projects from the initial concept to full market launch.

Development Status

To simplify communication between developers, investors, and publishers, G-TRL is divided into four clear stages. These stages provide a snapshot of the game’s development and readiness, helping stakeholders understand the current status and potential risks or opportunities for investment.

Level 1: CONCEPT PROTOTYPE (steps 1-3)
  • Step 1: Initial concept πŸ’‘
  • Step 2: Core Mechanics & Target Audience Defined 🎯
  • Step 3: Early prototype πŸ› οΈ

The game is in its early conceptual stage. Core ideas, mechanics, and the target audience are being defined, and early prototypes are created to test fundamental gameplay concepts.

Investor advice: The project is in its infancy, but funding may be needed to move beyond initial prototypes. This stage has a higher risk but offers potential for early investment in innovative ideas.

    Level 2: VERTICAL SLICE (steps 4-5)
    • Step 4: Advanced Prototype βš™οΈ
    • Step 5: Vertical Slice πŸ§‘β€πŸ’»πŸ§‘β€πŸŽ¨

    A more advanced prototype is developed, incorporating early art, design, and core gameplay mechanics. A vertical slice is produced to demonstrate a polished, playable snapshot of the game.

    Investor advice: The game now has a clear direction, and a functional vertical slice provides a more concrete example of the final product. This phase represents a balance of progress and risk, making it more appealing to investors looking for tangible results.

    Level 3: MAIN PRODUCTION (steps 6–8)
    • Step 6: Main production πŸ•ΉοΈ
    • Step 7: Beta Version for External Testing πŸ‘¨β€πŸ‘©β€πŸ‘§β€πŸ‘¦
    • Step 8: Final Testing & Adjustments βœ…Β 

    The game reaches a playable alpha version, where core features are implemented. External beta testing begins to gather broader user feedback, and final testing focuses on stability and performance.

    Investor advice:Β  The game is nearing completion, with most risks mitigated. Funding at this stage typically supports final development, testing, and marketing efforts as the product approaches market readiness.

    Level 4: LAUNCH & GROWTH (steps 9-10)
    • Step 9: Game Launch & Post-Launch Support πŸš€
    • Step 10: Market Success & ExpansionΒ πŸ“ˆ

    The game is officially launched and enters the market. Post-launch support, such as updates and patches, is provided, and expansions or additional content may be developed based on user demand and success metrics.

    Investor advice: With the game on the market, risk is much lower. Investment at this stage focuses on scaling, marketing, or expanding the product to maximize profitability and user retention.