Light of Atlantis

by Duck ‘n’ Run Games

Development Status: VERTICAL SLICE

A more advanced prototype is developed, incorporating early art, design, and core gameplay mechanics. A vertical slice is produced to demonstrate a polished, playable snapshot of the game.

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FACTS

Title: Light of Atlantis
Studio: Duck ‘n’ Run Games
Genre:
Action, Adventure, Puzzle
Planned release: Q3 2026
Platform: PC, Mac, Linux, Steamdeck, maybe Switch(2?)
Looking for: Publisher

DESCRIPTION

Explore the depths of the ocean in this 2D-Puzzle-Metroidvania! Control the water levels and switch between various robots to solve ancient puzzles and uncover the mysteries of Atlantis.

UNIQUENESS

The water as a central element influences the enemies, objects and the character itself, as well as its ability to switch between various robots.

ACHIEVEMENTS

  • Winner of German Video Game Award for the best prototype
  • Nominated for several other awards (German Developer Award, Indie Cup, GDoC Selection, Colors of Indie,…)
  • convinced Funding Juries for Prototype Funding and Incubator Program
  • Got interviewed twice by Rocketbeans TV with very positive feedback

ABOUT THE TEAM

The Studio

We’re a team of 3 former fellow students that started with several projects together and made this game prototype as a students’ project. With the three of us we have all main departments covered. Vincent is our programmer & project manager, Josie is our artist and Alex is the game & audio designer.

The Game Hub

We’re from Hamburg, Germany and our main support comes from the Gamecity Hamburg with their prototype funding and incubator program, as well es their Road To Programs for conventions. We also get a bit of support from the career starter of the HAW Hamburg and had some support from the Kreativ Transfer.

Studio Contact: Alexander Nham

Business mentor: Margarete Schneider

Use this form to contact the team:

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SCREENSHOTS

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